# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.

#.rst:
# FindosgGA
# ---------
#
#
#
# This is part of the Findosg* suite used to find OpenSceneGraph
# components.  Each component is separate and you must opt in to each
# module.  You must also opt into OpenGL and OpenThreads (and Producer
# if needed) as these modules won't do it for you.  This is to allow you
# control over your own system piece by piece in case you need to opt
# out of certain components or change the Find behavior for a particular
# module (perhaps because the default FindOpenGL.cmake module doesn't
# work with your system as an example).  If you want to use a more
# convenient module that includes everything, use the
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate osgGA This module defines
#
# OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the
# headers OSGGA_LIBRARIES - The libraries to link against for the osgGA
# (use this)
#
# OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA
# debug library
#
# $OSGDIR is an environment variable that would correspond to the
# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.

# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgGA/FlightManipulator>

include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH   (OSGGA osgGA/FlightManipulator)
OSG_FIND_LIBRARY(OSGGA osgGA)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgGA DEFAULT_MSG
    OSGGA_LIBRARY OSGGA_INCLUDE_DIR)
